![]() ![]() Ms.Domaradzka’s score is like melancholic, melodic chamber music and perfectly suits the nature-based themes of the game. Although environmental audio is fairly minimal and there is no voice acting, the soundtrack by Polish composer Zofia Domaradzka is fantastic. Sometimes path-making feels a little primitive and awkward, but in general construction is fun and there are a lot of options for making buildings look unique. A lot of the engineering challenges naturally focus on water, dams and hydroelectric power, but also how to stack structures to make the best use of limited space and power.īuilt on a modular system and with a blocky art style for its landscapes, Timberborn looks generally very nice, with its Tudor-ish buildings and timber-themed machines feeling totally appropriate for the setting. The best way to get an unlimited supply of trees is by planting trees yourself. Like with most city builders - rodent-based or not - there is a puzzle aspect to Timberborn as you figure out the optimum way to balance growth and sustainability, efficient pathways and connections, and how to help your beavers lead their best beaver lives and be productive workers. Vertical architecture Create a thriving beaver settlement using a vertical architecture system. Pick one of the beaver factions and see how long your colony can last. About the Game Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. To find it, send your scavengers to the ruins of the old world. 3 CDK Standard GLOBAL 29.76 28.87 Timberborn JOIN OUR COMMUNITY Join our Discord server to share your feedback and discuss all things Timberborn. Wood is the core resource in Timberborn, but the most advanced structures require metal. Everything is delightfully beaver-themed and made of wood. Turn timber into sophisticated machinery from water wheels and sawmills to engines and shredders. Generations of beavers are born and enter the workforce and you can monitor their lives and levels of contentment, and provide for their comfort and even spiritual satisfaction. Like humans, beavers have needs beyond the basics, so you eventually build structures for entertainment, education and general happiness enhancement. Though it takes a lot of practice and planning, it’s possible to create some impressive, sprawling rodent metropolises…er, metropoli? From Hazelight comes It Takes Two an innovative co-op adventure where uniquely varied gameplay and emotional storytelling intertwine in a fantastical. As the cities grow, they expand into new districts and part of the challenge is deciding if the districts will be focused on one aspect of production, or be more generally self-sustaining. You start with a small colony of rodents, then slowly gather resources, harness the power of nearby water, scavenge, grow and harvest food, create pathways and generally follow the city builder template of growing your city by adding more elaborate, specialized buildings. Each faction has specific building variations, strengths and weaknesses when it comes to construction. You play as one of two beaver factions, the bucolic Folktails and later, you can unlock the more industry-focused Iron Teeth. Still in early access, Timberborn doesn’t include all of its planned features, but there has been a steady stream of updates, additions and bug fixes, so that there is already plenty of content to explore and enjoy.
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